The HOPE
Paradise (The Garden of Eden)
This site is about: Paradise, The Garden of Eden, God, prophecy, redemption,
revelation, the Bible, Torah, Kabbalah, Judaism, Israel, inter-faith dialog, The Middle
East, world peace, the Holy Land, Zionism
|
- Longing to return to the Garden of Eden
The Garden of Eden, or Paradise, a place of incredible
beauty and harmony, is a central and common myth of humankind. This myth is the
inspiration for a "demo paradise" that will be a recreational, educational and
therapeutical facility located in Israel. (This is based on the work of Yitzhak Hayut-Man,
Cyber-architect.)
- The Generic pattern and components for the "demo paradise"
- An example - A Sea-side Paradisical Park
- Paradisical Internet Sites (PIS)
- Promotion and Development
- References
- Garden of Allah (artistic rendering)
- Garden of Eden (artistic rendering)
- See also Designing PaRaDiSe Theme Park / Fun Garden
|
The Generic pattern and components for the
"demo paradise":
- The generic pattern contains the four main components described briefly below, and
ancillary residential accommodation for people who stay for 2-14 days (not treated here).
- 1. The Garden
- The Garden within or with aspect to a place of natural beauty and containing valid
representations of the fabulous Trees of Eden.
- The word "paradise" derives from the Persian word for a lush garden, a word
which also begot the Hebrew word Pardes which in modern Hebrew means "orchard"
and in Jewish mysticism means the inner place that the ecstatic seers strive to enter,
probably (Ezrahi, 1997) the inner sanctum of the Heavenly Temple. The Garden of Eden with
its Trees and angels is thus associated with the various visions of the earthly and
heavenly paradise. A spectacular variety of fauna and flora is thus advisable, and a
botanical garden would be a good "backdrop" for the demo paradise (note also
"The Findhorn Garden" story). Our original understanding is that the Biblical
passage "the tree of life also in the midst of the garden" means not a separate,
visible object standing in the middle, but that the pattern of the Tree of Life is
enfolded within the pattern of the whole garden, is partially reflected from each item and
surrounds everything in the garden.
- 2. The Pavilions
- The Pavilions containing special imaging facilities and responsive environments.
- The original, Persian, image of the Paradise/Pardes is captured in the Book of Esther,
where the king's celebrations are taking place in "the court of the garden of the
king's pavilion". Therefore the preferred architecture of structures in the garden is
as pavilions. Our suggested ideal/prototypical arrangement is for a complex of ten
pavilions arrayed in the pattern of the Kaballistic "Tree of Life". In that
pattern, the pavilions on the Right side represent qualities of Grace (Hesed) and
expansion, and may use dome and inflatable structures. The pavilions on the Left side
represent Judgment (Din) and contraction, and may use cubical and rationalistic
structures. The pavilions of the Middle Path represent Compassion (Rahamim, related to
Rehem - womb) and reconciliation of opposites, and may integrate these architectural
elements, such as done in the Geodesic Dome, in the Dome of the Rock and Hagia Sophia, and
in Gothic architecture. The pavilions will be identified with the various aspects of the
holistic pattern of Man modeled upon the Kabbalistic "Tree of Life" (the
Sefirot). Each pavilion will contain spaces dedicated to all ten Sefirot, Thus the
progression among the pavilions and entering each of them for specific
activities/exercises can reproduce the various Kabbalistic narratives of integration and
healing (Tikkun) and produce great many different programs.
- 3. The VR/Holographic "Heavenly Pavilions"
- The VR/Holographic "Heavenly Pavilions" will be used to show the unseen,
conceptual "spiritual" or "ethereal" entities having transactions and
congresses.
- These will be developed as Yoru-Shalem (Holistic Vision) demonstration facilities, where
light shows with laser beams demonstrate the inter meshing of the concrete activities in
the earthly garden and show it upon the air above it. In particular a "Yoru-Shalem
(Holistic Vision) Dome" pavilion, inspired by the Dome of the Rock, will train people
in Self-and-Other Exploration. (Various means and scripts for producing 3D projected light
figures are discussed in Hayut-Ma'n, 1966).
- 4. The "Paradistudy" program
- The "Paradistudy" program will be an interactive expert system that will
define itineraries among the activities in the pavilions as custom-made personal
"Healing Journeys" for different types of people.
- One will move in a balancing progression along the 22 paths between the ten pavilions.
While an individual itinerary can be recorded and displayed like the movement of a ball in
a pinball machine, people's movements will be aggregated in the Yoru-Shalem program and
facilities and their light-representations will be seen above the garden, participating
within the great angelic dance of rectification.
- With these principles, several specific proposals are being prepared. The original one
emphasizes the meaning of Pardes in both Jewish mysticism and in modern Zionist
settlement, commemorating the first Jewish Citrus plantation (now in the center of the
city of Tel Aviv) of the Fellman family where new Kabbalah ideas on paradise were
developed.
Back to of page. |
An example - A Sea-side Paradisical Park:
- A partial realisation for a potential seaside site in Northern Israel, large enough for
a health spa, hotel and gardens - and some of the archetypical Ten Pavilions discussed
above.
- Ideally, a rich Sea-Land-Inter-Play (SLIP) Garden would be designed there, where humans,
both isolated and socially-oriented, would frolic with dolphins, and women will come to
give birth in that aquatic medium. Thus a Marine Maternity Ward, an underwater
restaurant-night-club-gaming complex and a wet-matrix of individual cells with Immersion
Tanks and other such facilities for a host of "rebirthing" technics. Starting
there, the progression through the pavilions and special rooms, with media for special
sensations, will unfold.
- The relevant mythical themes:
- This particular site would entertain the themes:
- 1) the sea as the primeval chaos and the womb;
- 2) A Garden as a token of paradise, and with it;
- 3) The Trees of Knowledge and of Life.
- "The Hero's Journey" and the "Return to Paradise" as well as the
"Return to Zion" can be enacted there, individually and collectively. The
neighboring city of Akko and the Crusader relics in the area elicit enactment of the
Crusader saga. The nearby Bahai gardens afford another view of a quasi-paradisical garden.
- For such settings, appropriate scenarios can be developed, so people could choose which
role-playing drama they want to become involved with. Such dramas may give means for
extending the individual healing process into a group and community healing experience.
- Sample Theme:
- From over the sea come the Over-Comers, such as the Philistines, Crusaders and Zionist
Settlers, who strive towards their Mid-Oriental Paradise, capped with The Dome of the
Rock.
- The Dome of Yoru-Shalem Pavilion, in this resort, will resemble a reconstructed model of
the Templar's Templo Domini of Jerusalem, with our version of the Rites of the Great
Mother Binah - The Rites of Under-Standing. Meanwhile the native people of the land seek
to regain their own paradise, and the ensuing conflicts have to be refined and resolved
within this resort with its whole garden of delights. Each time one fails, (s)he turns to
the sea to reemerge, reborn, to resort again to the Quest for the mid Oriental Paradise.
Back to of page. |
Paradisical Internet Sites (PIS)
- Our thesis is simple:
- Since it's possible to create anything in VR, let's build a cyberspace paradise to act
as prototype for re-creating paradise on earth. This will act both as individualised
service and multi-user gaming site. We could use the descriptions of "the Heavenly
Paradise" in the Kabbalah, particularly in the Zohar, for designing a working model
of PIS on the Internet. The pattern called Ilan haSefirot ("The Tree of
Accounts"), and often Etz haHayim ("The Tree of Life") can serve both the
layout of the pavilions in the Internet site and a set of icons of cyber-angels and
play-figures. We also abstract from the Dome of the Rock in Jerusalem icons for the
representation of the souls and their paradisical journeys.
- On-screen display:
- The PIS Diagram and the Icons of the Tree of Life and the Tree of Death. The entry point
for a new game is The Kabbalah Pavilion, where the newcomer is examined to assess his/her
individual traits and needs. The player makes his/her pledge and a customised
healing-journey is prepared for him/her and (s)he is assigned An Angel of Peace and
Healing to carry her through that journey. Upon approaching The Tree of Life, one has to
pass "the cherubs and flaming sword that cuts either which way". One's charge -
The Player's Soul - gets abducted into one of its many gyres, to find herself floating in
the space of one of the other nine pavilions in the Heavenly Paradise, and then journeying
onwards to The Dome of Yoru-Shalem. The Yoru-Shalem Dome gives the Heavenly Lights of The
32 Paths of Wisdom. Upon the Foundation Rock of the Heavenly Shrine, grows The Tree of
Light (isomorphic with the High-Or Ltd's X-Mas InteligenTreesm) to display the
interactions of The Model 12 Tribes of Israel.
- There is also a composite picture made from the lights of the different pilgrim-players.
While each player has his/her own score to add to, they also become cognizant of the
larger picture which they are a part. They can train to harmonise and refine that larger
picture to delight the entire population of cyberspace and the Heavenly Observer.
Back to of page. |
Promotion and Development:
- A major goal of the HOPE is to promote joint-ventures for ideas like the Paradisical
Theme Park. The HOPE is an ancronim for High-Or Partnership Enterprises.
- High-Or Inc. is a company devoted to developing new
technologies for personal, corporate, and community transformation.
Contact us at thehope@actcom.co.il
and at the address below:
High-Or Inc.POB 8115, Jerusalem 91080 Israel
Tel (972) 2 627-1633, Fax (972) 2 627-7980
Back to of page.
|
References:
- Ezrahi, O. (1997): Shnayim Kruvim (Two Cherubs), in Ezrahi, O. and Hayut-Ma'n Y.I.:
vehaHadash Yitkadesh "Sacralizing the New", Jerusalem, High-Or Ltd, (in Hebrew).
- Hayut-Ma'n, Y.I. (1996): "Social and Psychological Applications of Lasers and
Holograms", technical report to Optomedic Medical Technologies. Includes appendix on "Science and Technology Expositions in France 1996".
Back to of page.
|
|
|